Training library

01 / Skill development

Own every movement.

Build basketball skill from deliberate footwork to game-speed execution.

168 drills7 categories·4 phases

Selected category

Layup

Finishing at the rim off one or two feet.

Choose your phase

01 — 04

Footwork first.

Slow, controlled reps to lock in the pattern before adding speed.

Exercise selection

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Line-art sticker of a player finishing a layup

Layup

Finishing at the rim off one or two feet.

Drills

Prep

Footwork first.

Slow, controlled reps to lock in the pattern before adding speed.

PrepSagittal plane

L-01

Mikan Drill

3 × 30s

PrepSagittal plane

L-02

Form Layups

2 × 10 / side

PrepSagittal plane

L-03

Two-Step Walk-Throughs

2 × 8 / side

PrepSagittal plane

L-13

Reverse Mikan Drill

3 × 30s

Dynamic

Full speed.

Game-pace reps with a live dribble and real closeouts.

DynamicSagittal plane

L-04

One-Foot Finishes

3 × 10 / side

DynamicFrontal plane

L-05

Euro-Step Layups

3 × 6 / side

DynamicFrontal plane

L-06

Change-of-Pace Layups

3 × 8

DynamicFrontal plane

L-16

Reverse Layups

3 × 8 / side

Power

Through contact.

Pads, bodies and bumps. Finish strong anyway.

PowerSagittal plane

L-07

Two-Foot Power Layups

3 × 8

PowerFrontal plane

L-08

Inside-Hand Finishes

3 × 8 / side

PowerSagittal plane

L-09

Pad Contact Finishes

3 × 6 / side

PowerSagittal plane

L-19

Band-Resisted Layups

3 × 6 / side

Power Endurance

Conditioned skill.

High-rep circuits that hold form under fatigue.

Power EnduranceSagittal plane

L-10

Full-Court Layup Sprints

6 rounds

Power EnduranceSagittal plane

L-11

50-Make Drill

1 round

Power EnduranceSagittal plane

L-12

Chaser Layups

4 × 5

Power EnduranceSagittal plane

L-22

Transition Finishes

5 rounds

Line-art sticker of a player gathering the ball into a eurostep

Gather

Picking the ball up clean into a legal two-count.

Drills

Prep

Footwork first.

Slow, controlled reps to lock in the pattern before adding speed.

PrepSagittal plane

G-01

Stride-Stop Gathers

3 × 10

PrepSagittal plane

G-02

Jump-Stop Gathers

3 × 10

PrepTransverse plane

G-03

Pivot Basics

2 × 10

PrepSagittal plane

G-13

Two-Count Tap Drill

2 × 10

Dynamic

Full speed.

Game-pace reps with a live dribble and real closeouts.

DynamicSagittal plane

G-04

Gather off the Dribble

3 × 8 / side

DynamicSagittal plane

G-05

Decel Gathers

4 × 5

DynamicSagittal plane

G-06

Run-Out Gathers

3 × 8

DynamicSagittal plane

G-16

Gather & Go

3 × 8

Power

Through contact.

Pads, bodies and bumps. Finish strong anyway.

PowerFrontal plane

G-07

Sweep Gathers

2 × 8 / side

PowerSagittal plane

G-08

Bump Gathers

3 × 8 / side

PowerFrontal plane

G-09

Rip Gathers

3 × 6 / side

PowerFrontal plane

G-19

Pad-in-the-Lane Gathers

3 × 6 / side

Power Endurance

Conditioned skill.

High-rep circuits that hold form under fatigue.

Power EnduranceSagittal plane

G-10

Zigzag Stops

5 rounds

Power EnduranceSagittal plane

G-11

3-Man Gather Weave

4 rounds

Power EnduranceSagittal plane

G-12

Tired-Legs Gathers

3 rounds

Power EnduranceSagittal plane

G-22

Gather Ladder

4 rounds

Line-art sticker of a player in triple-threat stance

Triple Threat

Shoot, pass or drive from a live stance.

Drills

Prep

Footwork first.

Slow, controlled reps to lock in the pattern before adding speed.

PrepSagittal plane

T-01

Stance & Chins

2 × 20

PrepTransverse plane

T-02

Pivot Counters

2 × 10

PrepSagittal plane

T-03

Jab Footwork

2 × 10 / side

PrepSagittal plane

T-13

Ball-Hand Placement

2 × 15

Dynamic

Full speed.

Game-pace reps with a live dribble and real closeouts.

DynamicSagittal plane

T-04

Jab & Go

3 × 8 / side

DynamicSagittal plane

T-05

Shot Fake Drive

3 × 8

DynamicFrontal plane

T-06

Rip-Through Series

3 × 6 / side

DynamicSagittal plane

T-16

Jab & Shoot

3 × 8 / side

Power

Through contact.

Pads, bodies and bumps. Finish strong anyway.

PowerSagittal plane

T-07

Jab Through Contact

3 × 6 / side

PowerSagittal plane

T-08

Bump & Fade

3 × 8

PowerSagittal plane

T-09

Physical Closeouts

3 × 6

PowerFrontal plane

T-19

Jab Through a Live Body

3 × 6 / side

Power Endurance

Conditioned skill.

High-rep circuits that hold form under fatigue.

Power EnduranceSagittal plane

T-10

Triple-Threat Shooting

5 × 10

Power EnduranceFrontal plane

T-11

Jab Ladder

3 rounds

Power EnduranceSagittal plane

T-12

Catch & Attack Circuit

4 rounds

Power EnduranceSagittal plane

T-22

One-Dribble Pull-Up Circuit

4 rounds

Line-art sticker of a player posting up

Post

Back-to-basket seals, spins and finishes.

Drills

Prep

Footwork first.

Slow, controlled reps to lock in the pattern before adding speed.

PrepFrontal plane

P-01

Seal Holds

3 × 20s / side

PrepSagittal plane

P-02

Mikan Hooks

3 × 10

PrepSagittal plane

P-03

Post Catches

3 × 10

PrepFrontal plane

P-13

Foot Battle Slides

3 × 20s / side

Dynamic

Full speed.

Game-pace reps with a live dribble and real closeouts.

DynamicSagittal plane

P-04

Baby Hooks

3 × 10 / side

DynamicSagittal plane

P-05

Face-Up Series

3 × 8

DynamicSagittal plane

P-06

High-Low Finishes

3 × 8

DynamicTransverse plane

P-16

Drop-Step & Go

3 × 8 / side

Power

Through contact.

Pads, bodies and bumps. Finish strong anyway.

PowerTransverse plane

P-07

Drop Step Finishes

3 × 8 / side

PowerTransverse plane

P-08

Up-and-Under

3 × 6 / side

PowerTransverse plane

P-09

Seal & Spin

3 × 6 / side

PowerFrontal plane

P-19

Seal Through Contact

3 × 6 / side

Power Endurance

Conditioned skill.

High-rep circuits that hold form under fatigue.

Power EnduranceSagittal plane

P-10

Post Gauntlet

4 rounds

Power EnduranceSagittal plane

P-11

20-Make Hooks

1 round

Power EnduranceTransverse plane

P-12

Duck-In Repeats

3 × 8

Power EnduranceSagittal plane

P-22

Full-Court Post Runs

4 rounds

Line-art sticker of a player setting a screen

Screen

Setting and using picks to spring teammates open.

Drills

Prep

Footwork first.

Slow, controlled reps to lock in the pattern before adding speed.

PrepFrontal plane

S-01

Set & Hold Screens

3 × 8

PrepFrontal plane

S-02

Screen Angles

3 × 8

PrepTransverse plane

S-03

Roll Footwork

2 × 10

PrepFrontal plane

S-13

Screen Footwork

2 × 10

Dynamic

Full speed.

Game-pace reps with a live dribble and real closeouts.

DynamicSagittal plane

S-04

Pick & Roll Reads

4 × 6

DynamicSagittal plane

S-05

Pick & Pop

3 × 10

DynamicSagittal plane

S-06

Slip Screens

3 × 6

DynamicTransverse plane

S-16

DHO Reverses

3 × 8 / side

Power

Through contact.

Pads, bodies and bumps. Finish strong anyway.

PowerFrontal plane

S-07

Gortat Contact

3 × 8

PowerFrontal plane

S-08

Re-Screens

3 × 6

PowerFrontal plane

S-09

Seal the Hedge

3 × 6

PowerFrontal plane

S-19

Second-Screen Battles

3 × 6

Power Endurance

Conditioned skill.

High-rep circuits that hold form under fatigue.

Power EnduranceSagittal plane

S-10

Pick & Roll Circuit

4 rounds

Power EnduranceFrontal plane

S-11

Flare Screen Reps

3 × 10

Power EnduranceFrontal plane

S-12

Screen-the-Screener

3 rounds

Power EnduranceFrontal plane

S-22

Screen-and-Sprint Circuit

4 rounds

Line-art sticker of a player hitting a low crossover

Dribbles

Ball-handling counters for pressure and space.

Drills

Prep

Footwork first.

Slow, controlled reps to lock in the pattern before adding speed.

PrepSagittal plane

D-01

Stationary Pounds

3 × 30s / hand

PrepSagittal plane

D-02

Walking Pounds

2 × 20m / hand

PrepFrontal plane

D-03

Figure-8 Dribbles

3 × 30s

PrepFrontal plane

D-13

Low Crossover Repeats

3 × 20

Dynamic

Full speed.

Game-pace reps with a live dribble and real closeouts.

DynamicFrontal plane

D-04

Crossover Series

3 × 20

DynamicFrontal plane

D-05

Between-the-Legs

3 × 20

DynamicTransverse plane

D-06

Behind-the-Back

3 × 12 / side

DynamicSagittal plane

D-16

Hesitation Attacks

3 × 10

Power

Through contact.

Pads, bodies and bumps. Finish strong anyway.

PowerFrontal plane

D-07

Pressure Crossovers

3 × 10

PowerSagittal plane

D-08

Retreat & Attack

4 × 6

PowerFrontal plane

D-09

Snatch-Backs

3 × 8 / side

PowerFrontal plane

D-19

Trap Escapes

3 × 8

Power Endurance

Conditioned skill.

High-rep circuits that hold form under fatigue.

Power EnduranceFrontal plane

D-10

Two-Ball Circuit

3 rounds

Power EnduranceTransverse plane

D-11

Full-Court Combos

6 rounds

Power EnduranceFrontal plane

D-12

Chair Attacks

4 rounds

Power EnduranceFrontal plane

D-22

Dribble Gauntlet

3 rounds

Line-art sticker of two players battling for a rebound

Rebound

Box-outs, taps and outlets to end possessions.

Drills

Prep

Footwork first.

Slow, controlled reps to lock in the pattern before adding speed.

PrepSagittal plane

R-01

Box-Out Reps

3 × 10

PrepSagittal plane

R-02

Chin & Tuck

3 × 10

PrepTransverse plane

R-03

Outlet Footwork

3 × 10

PrepFrontal plane

R-13

Stance & Width

3 × 15s

Dynamic

Full speed.

Game-pace reps with a live dribble and real closeouts.

DynamicSagittal plane

R-04

Tip-Back Drill

3 × 8

DynamicTransverse plane

R-05

Rebound & Outlet

4 × 6

DynamicFrontal plane

R-06

Crack-Back Blocks

3 × 6 / side

DynamicSagittal plane

R-16

Chase-Down Rebounds

3 × 8

Power

Through contact.

Pads, bodies and bumps. Finish strong anyway.

PowerSagittal plane

R-07

Traffic Rebounds

3 × 8

PowerFrontal plane

R-08

Two-Man Blockouts

3 × 8

PowerSagittal plane

R-09

Over-the-Back Finishes

3 × 6

PowerFrontal plane

R-19

Blockout Battles

3 × 10s

Power Endurance

Conditioned skill.

High-rep circuits that hold form under fatigue.

Power EnduranceSagittal plane

R-10

Board Sprint Circuit

4 rounds

Power EnduranceSagittal plane

R-11

Tip Ladder

3 rounds

Power EnduranceFrontal plane

R-12

Free-Throw Blockouts

3 × 6

Power EnduranceSagittal plane

R-22

Rebound Ladder

3 rounds